• View all by LoogiLoogi
  • Follow LoogiFollowFollowing LoogiFollowing
  • Add To CollectionCollection
  • Community
  • Devlog

Oh No, A Snek!

← Return to Oh No, A Snek!

Devlog

  • Added Level Transitions, Fixed Bugs.
    December 19, 2017 by Loogi
    Boss snake now spawns on the ground. There are level transition in between levels... Continue reading
  • ESC key now closes the game.
    December 18, 2017 by Loogi
    The Escape key now closes the game, incase you get stuck between a Snek and a wall... Continue reading
  • To do list.
    December 18, 2017 by Loogi#to do, #what to fix next, #whats next
    Fix enemy hitboxes. Fix player hitboxes. Fix enemy movement. (i.e. The first stage end boss rapidly spazzing out). Second Area Minor Fixes. Co-op? More varied art... Continue reading
  • Added Screenshots.
    December 18, 2017 by Loogi
    1
    Added some screenshots to the page... Continue reading
  • Small Fixes.
    December 18, 2017 by Loogi
    There was an issue where the time limit was not updating. Got this fixed. Turns out it was due to the text restrictions on how far it can be displayed... Continue reading
itch.io·View all by Loogi·Report·Embed